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<div style="display:block; text-align: center; font: 72px Tangerine; padding:10px;">Flight Combination Disciplines</div> | <div style="display:block; text-align: center; font: 72px Tangerine; padding:10px;">Flight Combination Disciplines</div> | ||
+ | __NOTOC__ | ||
+ | <div align="center" style="margin-left:auto; margin-right:auto;"><table style="margin:0px;"> | ||
+ | <tr style="font: 34px Tangerine; border-top:1px solid#999;"> | ||
+ | <td style="padding:4px; text-align:center; width:90%; border-bottom:1px solid #999;"><b>Contents</b></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="padding:4px; text-align:center; border-bottom:1px solid #999;">'''[[#Flight_&_Auspex | Flight & Auspex]] • [[#Flight_&_Potence | Flight & Potence]] • [[#Flight_&_Protean | Flight & Protean]] • [[#Flight_&_Visceratika | Flight & Visceratika]]'''</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="padding:4px; text-align:center; border-bottom:1px solid #999;">'''[[#Flight,_Fortitude,_&_Potencee | Flight, Fortitude. & Potence]]'''</td> | ||
+ | </tr> | ||
+ | </table></div><br> | ||
Each combination discipline below requires [[Flight]] in addition to at least one other discipline. Each power lists its prerequisites alongside its effects. | Each combination discipline below requires [[Flight]] in addition to at least one other discipline. Each power lists its prerequisites alongside its effects. | ||
All combination disciplines are considered rare and are Restricted for player characters unless approved by Admin. | All combination disciplines are considered rare and are Restricted for player characters unless approved by Admin. | ||
+ | |||
+ | == Flight & Auspex == | ||
+ | |||
+ | <center>[[File:AuspexFlightSmall.png | 100px]]</center> | ||
+ | {| style="margin-left: auto; margin-right: auto; width:85%; border: 1px solid white; padding: 2px; text-align:center;" | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Name''' | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Prerequisites''' | ||
+ | |- | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Aerial_Surveillance | Aerial Surveillance]] | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Auspex#Telepathy | Telepathy]] & [[Flight#Sky_Leap | Sky Leap]] | ||
+ | |} | ||
+ | |||
+ | === Aerial Surveillance === | ||
+ | <center>'''Requirements: [[Auspex#Telepathy | Telepathy]] & [[Flight#Sky_Leap | Sky Leap]]'''</center> | ||
+ | While flying, you may use this power to extend your senses into all those you pass above, effectively allowing you to perceive everything happening on the ground along your route. This power is excellent for scouting and investigation, but can often be disorienting as it requires a vampire to be simultaneously perceiving through dozens of different minds at once. | ||
== Flight & Potence == | == Flight & Potence == | ||
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<center>'''Requirements: [[Flight#Sky_Leap | Sky Leap]] & [[Potence#Might | Might]]'''</center> | <center>'''Requirements: [[Flight#Sky_Leap | Sky Leap]] & [[Potence#Might | Might]]'''</center> | ||
While you are flying, you may now carry significantly more weight, even to the point of defying the apparent laws of physics. As long as you can lift something standing, you can take it into the air with you. | While you are flying, you may now carry significantly more weight, even to the point of defying the apparent laws of physics. As long as you can lift something standing, you can take it into the air with you. | ||
+ | |||
+ | == Flight & Protean == | ||
+ | <center>[[File:FlightProteanSmall.png | 100px]]</center> | ||
+ | {| style="margin-left: auto; margin-right: auto; width:85%; border: 1px solid white; padding: 2px; text-align:center;" | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Name''' | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Prerequisites''' | ||
+ | |- | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Roc | Roc]] | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight#Wind_Speed | Wind Speed]] & [[Protean#Metamorphosis | Metamorphosis]] | ||
+ | |} | ||
+ | |||
+ | === Roc === | ||
+ | <center>'''Requirements: [[Flight#Wind_Speed | Wind Speed]] & [[Protean#Metamorphosis | Metamorphosis]]'''</center> | ||
+ | You may transform temporarily into a massive winged monster, an exaggerated version of what humans think of when considering an airborne danger. You are hideous and fearsome to behold, often capable of routing enemies simply by showing up, and you gain claws and teeth to match along with your wings. The transformation lasts until the next sunrise. | ||
== Flight & Visceratika == | == Flight & Visceratika == | ||
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| style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Falconer's_Dive | Falconer's Dive]] | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Falconer's_Dive | Falconer's Dive]] | ||
| style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight#Lift_Off | Lift Off]] & [[Visceratika#Armor_of_Terra | Armor of Terra]] | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight#Lift_Off | Lift Off]] & [[Visceratika#Armor_of_Terra | Armor of Terra]] | ||
+ | |- | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Shockwave | Shockwave]] | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight#Heaven_Walk | Heaven Walk]] & [[Visceratika#Armor_of_Terra | Armor of Terra]] | ||
|} | |} | ||
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<center>'''Requirements: [[Flight#Lift_Off | Lift Off]] & [[Visceratika#Armor_of_Terra | Armor of Terra]]'''</center> | <center>'''Requirements: [[Flight#Lift_Off | Lift Off]] & [[Visceratika#Armor_of_Terra | Armor of Terra]]'''</center> | ||
You may reshape yourself mid-flight to become more aerodynamic, allowing you to strike your enemies from above with deadly force. You cause significantly worse injury as you hurtle down out of the sky into your victim's body. | You may reshape yourself mid-flight to become more aerodynamic, allowing you to strike your enemies from above with deadly force. You cause significantly worse injury as you hurtle down out of the sky into your victim's body. | ||
+ | |||
+ | === Shockwave === | ||
+ | <center>'''Requirements: [[Flight#Heaven_Walk | Heaven Walk]] & [[Visceratika#Armor_of_Terra | Armor of Terra]]'''</center> | ||
+ | You may use the force of your flight to create a resounding sonic boom, bursting eardrums, breaking glass, and causing significant confusion and pain to anyone caught in the blast radius. Most victims without Fortitude will suffer damage and temporary loss of hearing when in open areas, but causing such a noise in a confined space can cause permanent damage. | ||
+ | |||
+ | == Flight, Fortitude, & Potence == | ||
+ | <center>[[File:FlightFortitudePotenceSmall.png | 100px]]</center> | ||
+ | {| style="margin-left: auto; margin-right: auto; width:85%; border: 1px solid white; padding: 2px; text-align:center;" | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Name''' | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| '''Prerequisites''' | ||
+ | |- | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight_Combination_Disciplines#Nosedive | Nosedive]] | ||
+ | | style="border: 1px solid white; padding: 5px; width:50%;"| [[Flight#Lift_Off | Lift Off]] & [[Fortitude#Mettle | Mettle]] & [[Potence#Might | Might]] | ||
+ | |} | ||
+ | |||
+ | === Nosedive === | ||
+ | <center>'''Requirements: [[Flight#Lift_Off | Lift Off]] & [[Fortitude#Mettle | Mettle]] & [[Potence#Might | Might]]'''</center> | ||
+ | You may divebomb an enemy, using your flight momentum to land on them like a very literal ton of bricks. When you impact something with this power while flying, your opponent is struck by the full force of your flight and weight at once, and likely to take considerably more damage than they would have if they had simply been punched. | ||
Latest revision as of 12:07, 22 August 2024
Contents |
Flight & Auspex • Flight & Potence • Flight & Protean • Flight & Visceratika |
Flight, Fortitude. & Potence |
Each combination discipline below requires Flight in addition to at least one other discipline. Each power lists its prerequisites alongside its effects.
All combination disciplines are considered rare and are Restricted for player characters unless approved by Admin.
Flight & Auspex
Name | Prerequisites |
Aerial Surveillance | Telepathy & Sky Leap |
Aerial Surveillance
While flying, you may use this power to extend your senses into all those you pass above, effectively allowing you to perceive everything happening on the ground along your route. This power is excellent for scouting and investigation, but can often be disorienting as it requires a vampire to be simultaneously perceiving through dozens of different minds at once.
Flight & Potence
Name | Prerequisites |
The Shoulders of Atlas | Sky Leap & Might |
The Shoulders of Atlas
While you are flying, you may now carry significantly more weight, even to the point of defying the apparent laws of physics. As long as you can lift something standing, you can take it into the air with you.
Flight & Protean
Name | Prerequisites |
Roc | Wind Speed & Metamorphosis |
Roc
You may transform temporarily into a massive winged monster, an exaggerated version of what humans think of when considering an airborne danger. You are hideous and fearsome to behold, often capable of routing enemies simply by showing up, and you gain claws and teeth to match along with your wings. The transformation lasts until the next sunrise.
Flight & Visceratika
Name | Prerequisites |
Falconer's Dive | Lift Off & Armor of Terra |
Shockwave | Heaven Walk & Armor of Terra |
Falconer's Dive
You may reshape yourself mid-flight to become more aerodynamic, allowing you to strike your enemies from above with deadly force. You cause significantly worse injury as you hurtle down out of the sky into your victim's body.
Shockwave
You may use the force of your flight to create a resounding sonic boom, bursting eardrums, breaking glass, and causing significant confusion and pain to anyone caught in the blast radius. Most victims without Fortitude will suffer damage and temporary loss of hearing when in open areas, but causing such a noise in a confined space can cause permanent damage.
Flight, Fortitude, & Potence
Name | Prerequisites |
Nosedive | Lift Off & Mettle & Might |
Nosedive
You may divebomb an enemy, using your flight momentum to land on them like a very literal ton of bricks. When you impact something with this power while flying, your opponent is struck by the full force of your flight and weight at once, and likely to take considerably more damage than they would have if they had simply been punched.