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Chimerstry Combination Disciplines

Each combination discipline below requires Chimerstry in addition to at least one other discipline. Each power lists its prerequisites alongside its effects.

All combination disciplines are considered rare and are Restricted for player characters unless approved by Admin.

Chimerstry & Animalism

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Name Prerequisites
Bird in Ear Beckoning & Fata Morgana
Mask of Cathay Song of Serenity & Apparition

Bird in Ear

Requirements: Beckoning & Fata Morgana

You may place a small auditory illusion (such as a simple message, phrase, or voicelike sound) in the mouth of a small animal (typically a bird, but mice, bats, and other creatures small enough to fit in your hand are also options). Once you have done so, the animal repeats that noise to every human being it interacts with. While most vampires with this power use it to send covert messages by sending their small familiars to a specific person, it can also be used to spread widespread messages, cause distractions, or unsettle enemies by plaguing them with inexplicably talking animals.

Mask of Cathay

Requirements: Song of Serenity & Apparition

You may appear in every way to be one of the Kuei-Jin, the undead rulers of Asia; anyone perceiving you is fooled, and even powers such as Auspex do not reveal your ruse unless their users are more powerful than you are. This power does not give you any information about what a Kuei-Jin might do or say, nor does it help you with social interactions with other Kuei-Jin; combined with the fact that vampires may attempt to murder you if they recognize you as their ancestral enemy, this power is generally more useful as an emergency disguise than a long-term persona.

Chimerstry & Auspex

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Name Prerequisites
Heart's Desire Telepathy & Fata Morgana
Nightmare Curse Telepathy & Horrid Reality

Heart's Desire

Requirements: Telepathy & Fata Morgana

You may cause an illusion to appear of someone's greatest desire; no matter how deeply buried or powerfully repressed, it appears to them as if it were real and brings all their emotional investment with it. You do not know what this illusion will be of before you use this power, but can try to learn about your victim once they are confronted with it.

Nightmare Curse

Requirements: Telepathy & Horrid Reality

You may create an illusion of someone's greatest fear, instantly terrifying them. You have no control over how they react to the source of their terror, nor do you know what it will be before using this power, but once you've created it are likely to gain insight not only into what frightens your victim but also how they react when seriously stressed out.

Chimerstry & Fortitude

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Name Prerequisites
Craft Ephemera Horrid Reality & Fortify the Inner Facade
Eventide Strength Apparition & Unswayable Mind
Sympathetic Agony Fata Morgana & Resistance
Waking Dream Ignis Fatuus & Unswayable Mind

Craft Ephemera

Requirements: Horrid Reality & Fortify the Inner Facade

Your illusions are infused with a little of your own personal resistance to the outside world; they become much harder to dispel or disbelieve, even when they depict clearly outlandish things, and those with supernatural powers of insight such as Auspex must also be more powerful than usual in order to see through them to the other side.

Eventide Strength

Requirements: Apparition & Unswayable Mind

Most illusions created with Chimerstry vanish at dawn, tied to your vampiric strength ebbing during the day, but you can use this power to fortify them. Illusions created with this power can not only remain active while you are unconscious, but they can actually appear in full sunlight during the day.

Sympathetic Agony

Requirements: Fata Morgana & Resistance

By touching a wound, either your own or someone else's, you may cause the person who inflicted it to feel the agony of it instead of the person who is actually injured. You do not gain any knowledge of who perpetrated the injury (although if they're in the same room with you, their reaction is likely to be a major clue), but they are affected by this power no matter where they are or how far away. The pain of the wound remains shifted to its creator for the rest of the scene.

Waking Dream

Requirements: Ignis Fatuus & Unswayable Mind

While others can be fooled by your illusions, you generally can't be... unless you have this power. While you are still aware of which of your creations are simple illusions, you can now interact with and use them as if they were real, allowing you to make a bucket you can successfully fill with water and carry to a new destination or to drink an endless succession of mai tais conjured from your imagination.


Combination Disciplines
Combination Disciplines Animalism Combination DisciplinesAuspex Combination DisciplinesCelerity Combination DisciplinesChimerstry Combination DisciplinesContinence Combination DisciplinesDaimonin Combination DisciplinesDementation Combination DisciplinesDominate Combination DisciplinesFlight Combination DisciplinesFortitude Combination DisciplinesKoldunism Combination DisciplinesMelpominee Combination DisciplinesMortis Combination DisciplinesMytherceria Combination DisciplinesNecromancy Combination DisciplinesNightmare Combination DisciplinesObeah Combination DisciplinesObfuscate Combination DisciplinesObtenebration Combination DisciplinesOgham Combination DisciplinesPotence Combination DisciplinesPresence Combination DisciplinesProtean Combination DisciplinesQuietus Combination DisciplinesSakti Pata Combination DisciplinesSerpentis Combination DisciplinesSublunario Combination DisciplinesTemporis Combination DisciplinesTenure Combination DisciplinesThanatosis Combination DisciplinesThaumaturgy Combination DisciplinesValeren Combination DisciplinesVicissitude Combination DisciplinesVisceratika Combination Disciplines