From DC by Night Wiki
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[[File:Temporis.png|400px|right]]
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= Temporis =
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<div style="width:35%;">__TOC__</div>
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<div id="infobox"><table style="float:right; width:258px; margin:0 0 7px 14px; border-collapse:collapse; background: rgba(0, 0, 0, 0.4); border:1px solid #999; line-height:1.5; color:#fff; font-size:smaller;"><tr>
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<th colspan="2" style="background:#001a33; border-bottom:1px solid #999; font-size:larger; padding:4px; text-align:center;">Temporis</th></tr>
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<tr style="border-bottom:1px solid #999;"><th colspan="2" style="padding:0;">[[File:TemporisSmall.png|150px|center]]</th></tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Clans</b></td>
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<td style="padding:4px;">None</td>
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</tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Bloodlines</b></td>
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<td style="padding:4px;">[[Eloi]]</td>
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</tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Sects</b></td>
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<td style="padding:4px;">[[Independents]]</td>
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</tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Rituals</b></td>
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<td style="padding:4px;">None</td>
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</tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Combination Disciplines</b></td>
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<td style="padding:4px;">[[Temporis Combination Disciplines]]</td>
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</tr>
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<tr style="border-bottom:1px solid #999;">
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<td style="padding:4px;"><b>Play Status</b></td>
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<td style="padding:4px;">[[Play_Status|Banned]]</td>
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</tr>
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</table></div>
  
__TOC__
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Temporis is among the Disciplines least likely to be even suspected by vampires other than its users, and is perhaps one of the rarest in existence even for those that do know about it.  Possessed only by the rare and elusive [[Eloi]], it manipulates the flow of time itself, drawing on the supernatural power inherent in the undead to preserve themselves without age or decay to perform other effects that flout the natural laws of change and entropy.
Temporis is among the Disciplines least likely to be even suspected by vampires other than its users, and is perhaps one of the rarest in existence even for those that do know about it.  Possessed only by the '''True Brujah''', it manipulates the flow of time itself, drawing on the supernatural power inherent in the undead to preserve themselves without age or decay to perform other effects that flout the natural laws of change and entropy.
 
  
 
==Basic Powers==
 
==Basic Powers==
  
'''Time Attunement:''' You have an innately perfect time sense, allowing you to sense the passage of time perfectly down to fractions of a second no matter how confusing or distracting the situation.  Your sense of time also allows you to recognize any disruptions in it, making it easy for you to identify any other uses of Temporis in your area.
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===Hourglass of the Mind===
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===Time Attunement===
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You have an innately perfect time sense, allowing you to sense the passage of time perfectly down to fractions of a second no matter how confusing or distracting the situation.  Your sense of time also allows you to recognize any disruptions in it, making it easy for you to identify any other uses of Temporis in your area.
  
'''Internal Recursion:''' You may force an enemy into a brief recurring loop of time, making them mentally repeat a single short action or period of time over and over again without realizing that they have experienced it before.  This does not actually stop time, so it affects no one else and if they do or say anything, anyone else can easily see that they appear to be bizarrely repeating themself, and lasts for up to an hour or until the victim suffers any kind of pain or physical interruption.  You may only trap someone in a generally benign or calm loop, and cannot use this power to cause anyone to repeat trauma or pain that would snap them out of it.
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===Internal Recursion===
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You may force an enemy into a brief recurring loop of time, making them mentally repeat a single short action or period of time over and over again without realizing that they have experienced it before.  This does not actually stop time, so it affects no one else and if they do or say anything, anyone else can easily see that they appear to be bizarrely repeating themself, and lasts for up to an hour or until the victim suffers any kind of pain or physical interruption.  You may only trap someone in a generally benign or calm loop, and cannot use this power to cause anyone to repeat trauma or pain that would snap them out of it.
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 +
===Recurring Contemplation===
  
 
==Intermediate Powers==
 
==Intermediate Powers==
  
'''Lapse:''' You may gain a considerable advantage by slowing someone else down in time; to them, it seems that the universe has suddenly and bizarrely sped up around them, while to everyone else they seem to have suddenly physically and mentally slowed to a crawl.  This slowness lasts only for a single instant, but it's long enough for you (or anyone else) to take a single action or make a single statement without the victim having any hope of interrupting you.
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===Lapse===
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You may gain a considerable advantage by slowing someone else down in time; to them, it seems that the universe has suddenly and bizarrely sped up around them, while to everyone else they seem to have suddenly physically and mentally slowed to a crawl.  This slowness lasts only for a single instant, but it's long enough for you (or anyone else) to take a single action or make a single statement without the victim having any hope of interrupting you.
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[[File:Temporis.png|400px|right]]
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===Cowalker===
  
'''Subjective Suspension:''' You may suspend an inanimate object, no larger than you could carry yourself, outside of time completely; it ceases to change, decay, or be affected by anything around it while it is suspended, making bombs suddenly stop counting down toward explosion or frozen foods cease to melt in hundred-degree heat.  The object remains suspended for a single day, but if it is touched or interacted with by anything that wasn't already touching it when it was suspended, it immediately returns to the normal flow of time and whatever normal behavior that involves.
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===Patience of the Norns===
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 +
===Subjective Suspension===
 +
You may suspend an inanimate object, no larger than you could carry yourself, outside of time completely; it ceases to change, decay, or be affected by anything around it while it is suspended, making bombs suddenly stop counting down toward explosion or frozen foods cease to melt in hundred-degree heat.  The object remains suspended for a single day, but if it is touched or interacted with by anything that wasn't already touching it when it was suspended, it immediately returns to the normal flow of time and whatever normal behavior that involves.
  
 
==Advanced Powers==
 
==Advanced Powers==
  
'''Clotho's Gift:''' You may accelerate yourself in time, essentially making it possible for you to move, do, and experience things while the rest of the world continues its sluggish pace around you.  This effectively allows you to act at speeds only comparable to those granted by the [[Celerity]] Discipline, but unlike Celerity, also allows you to take more actions, including the use of other Disciplines, that Celerity cannot.  Using other Disciplines while accelerating in time is dangerous and taxing to your physical body, however, and causes major injuries to you the longer you continue.
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===Clotho's Gift===
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You may accelerate yourself in time, essentially making it possible for you to move, do, and experience things while the rest of the world continues its sluggish pace around you.  This effectively allows you to act at speeds only comparable to those granted by the [[Celerity]] Discipline, but unlike Celerity, also allows you to take more actions, including the use of other Disciplines, that Celerity cannot.  Using other Disciplines while accelerating in time is dangerous and taxing to your physical body, however, and causes major injuries to you the longer you continue.
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===Frozen Object===
  
 
==Elder Powers==
 
==Elder Powers==
  
It's just as well for the rest of the world that the True Brujah are so few in number, because the powers of elders with Temporis are the stuff of science fiction and even pure fantasy.  Ancient Temporis powers - seldom seen, and probably invisible to anyone without Temporis themself - are believed to include reversing or increasing the age of others, stepping completely outside the flow of time, causing severe changes to timeflow in an entire area, or even reaching into the past to bring things forward into the present.
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===Cheat the Fates===
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===Clio's Kiss===
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===Control Aging===
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===Domain of Evernight===
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===Hall of Hades' Court===
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===Insight===
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===Kiss of Lachesis===
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===Outside the Hourglass===
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===Pocket Out of Time===
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===Rewind===
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===Rewind Time===
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===Summon History===
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===Tangle Atropos' Hand===
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===Temporal Understanding===
  
 
==Important Things to Keep in Mind==
 
==Important Things to Keep in Mind==
  
''No one'' who doesn't have Temporis is likely to know anything about it, with even the most wise and learned of elders unlikely to find out anything beyond the possible, rumored existence of it and its True Brujah users.  It is highly unlikely that anyone ever encounters it, and those who do are overwhelmingly likely not to have any idea what happened, since its effects are mostly invisible and unbelievable, and leave behind no trace.
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''No one'' who doesn't have Temporis is likely to know anything about it, with even the most wise and learned of elders unlikely to find out anything beyond the possible, rumored existence of it and its Eloi users.  It is highly unlikely that anyone ever encounters it, and those who do are overwhelmingly likely not to have any idea what happened, since its effects are mostly invisible and unbelievable, and leave behind no trace.
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 +
<table style="text-align:center; vertical-align:center; width:80%px; margin:5px auto; border-collapse:collapse; background: rgba(0, 0, 0, 0.4); border:1px solid #999; line-height:1.5; color:#fff; font-size:smaller;"><tr>
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<th colspan="2" style="background:#001a33; border-bottom:1px solid #999; font-size:larger; padding:4px; text-align:center;">Disciplines</th></tr>
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<tr>
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<td style="padding:4px; width:150px; border-bottom:1px solid #999;"><b>Common Disciplines</b></td>
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<td style="padding:4px; border-bottom:1px solid #999;">[[Animalism]] &bull; [[Auspex]] &bull; [[Celerity]] &bull; [[Dominate]] &bull; [[Fortitude]] &bull; [[Obfuscate]] &bull; [[Potence]] &bull; [[Presence]]</td>
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</tr>
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<tr>
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<td style="padding:4px; width:150px; border-bottom:1px solid #999;"><b>Rare Disciplines</b></td>
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<td style="padding:4px; border-bottom:1px solid #999;">[[Abombwe]] &bull; [[Alchemy]] &bull; [[Bardo]] &bull; [[Chimerstry]] &bull; [[Countermagic]] &bull; [[Daimonin]] &bull; [[Deimos]] &bull; [[Dementation]] &bull; [[Flight]] &bull; [[Kai]] &bull; [[Maleficia]] &bull; [[Melpominee]] &bull; [[Mytherceria]] &bull; [[Nihilistics]] &bull; [[Obeah]] &bull; [[Obtenebration]] &bull; [[Protean]] &bull; [[Quietus]] &bull; [[Rift]] &bull; [[Sanguinus]] &bull; [[Serpentis]] &bull; [[Spiritus]] &bull; [[Striga]] &bull; Temporis &bull; [[Thanatosis]] &bull; [[Valeran]] &bull; [[Vicissitude]] &bull; [[Visceratika]]</td>
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</tr>
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<tr>
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<td style="padding:4px; width:150px; border-bottom:1px solid #999;"><b>Blood Sorcery</b></td>
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<td style="padding:4px; border-bottom:1px solid #999;">[[Akhu]] &bull; [[Anarch Sorcery]] &bull; [[Dark Thaumaturgy]] &bull; [[Dur-An-Ki]] &bull; [[Koldunism]] &bull; [[Mortis]] &bull; [[Nahuallotl]] &bull; [[Necromancy]] &bull; [[Ogham]] &bull; [[Sadhana]] &bull; [[Sielanic Sorcery]] &bull; [[Sihr]] &bull; [[Thaumaturgy]] &bull; [[Vodoun]] &bull; [[Wanga]]</td>
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</tr>
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</table>

Revision as of 10:38, 2 September 2020

Temporis

Temporis
TemporisSmall.png
Clans None
Bloodlines Eloi
Sects Independents
Rituals None
Combination Disciplines Temporis Combination Disciplines
Play Status Banned

Temporis is among the Disciplines least likely to be even suspected by vampires other than its users, and is perhaps one of the rarest in existence even for those that do know about it. Possessed only by the rare and elusive Eloi, it manipulates the flow of time itself, drawing on the supernatural power inherent in the undead to preserve themselves without age or decay to perform other effects that flout the natural laws of change and entropy.

Basic Powers

Hourglass of the Mind

Time Attunement

You have an innately perfect time sense, allowing you to sense the passage of time perfectly down to fractions of a second no matter how confusing or distracting the situation. Your sense of time also allows you to recognize any disruptions in it, making it easy for you to identify any other uses of Temporis in your area.

Internal Recursion

You may force an enemy into a brief recurring loop of time, making them mentally repeat a single short action or period of time over and over again without realizing that they have experienced it before. This does not actually stop time, so it affects no one else and if they do or say anything, anyone else can easily see that they appear to be bizarrely repeating themself, and lasts for up to an hour or until the victim suffers any kind of pain or physical interruption. You may only trap someone in a generally benign or calm loop, and cannot use this power to cause anyone to repeat trauma or pain that would snap them out of it.

Recurring Contemplation

Intermediate Powers

Lapse

You may gain a considerable advantage by slowing someone else down in time; to them, it seems that the universe has suddenly and bizarrely sped up around them, while to everyone else they seem to have suddenly physically and mentally slowed to a crawl. This slowness lasts only for a single instant, but it's long enough for you (or anyone else) to take a single action or make a single statement without the victim having any hope of interrupting you.

Temporis.png

Cowalker

Patience of the Norns

Subjective Suspension

You may suspend an inanimate object, no larger than you could carry yourself, outside of time completely; it ceases to change, decay, or be affected by anything around it while it is suspended, making bombs suddenly stop counting down toward explosion or frozen foods cease to melt in hundred-degree heat. The object remains suspended for a single day, but if it is touched or interacted with by anything that wasn't already touching it when it was suspended, it immediately returns to the normal flow of time and whatever normal behavior that involves.

Advanced Powers

Clotho's Gift

You may accelerate yourself in time, essentially making it possible for you to move, do, and experience things while the rest of the world continues its sluggish pace around you. This effectively allows you to act at speeds only comparable to those granted by the Celerity Discipline, but unlike Celerity, also allows you to take more actions, including the use of other Disciplines, that Celerity cannot. Using other Disciplines while accelerating in time is dangerous and taxing to your physical body, however, and causes major injuries to you the longer you continue.

Frozen Object

Elder Powers

Cheat the Fates

Clio's Kiss

Control Aging

Domain of Evernight

Hall of Hades' Court

Insight

Kiss of Lachesis

Outside the Hourglass

Pocket Out of Time

Rewind

Rewind Time

Summon History

Tangle Atropos' Hand

Temporal Understanding

Important Things to Keep in Mind

No one who doesn't have Temporis is likely to know anything about it, with even the most wise and learned of elders unlikely to find out anything beyond the possible, rumored existence of it and its Eloi users. It is highly unlikely that anyone ever encounters it, and those who do are overwhelmingly likely not to have any idea what happened, since its effects are mostly invisible and unbelievable, and leave behind no trace.

Disciplines
Common Disciplines AnimalismAuspexCelerityDominateFortitudeObfuscatePotencePresence
Rare Disciplines AbombweAlchemyBardoChimerstryCountermagicDaimoninDeimosDementationFlightKaiMaleficiaMelpomineeMytherceriaNihilisticsObeahObtenebrationProteanQuietusRiftSanguinusSerpentisSpiritusStriga • Temporis • ThanatosisValeranVicissitudeVisceratika
Blood Sorcery AkhuAnarch SorceryDark ThaumaturgyDur-An-KiKoldunismMortisNahuallotlNecromancyOghamSadhanaSielanic SorcerySihrThaumaturgyVodounWanga