From DC by Night Wiki
(Created page with "__NOTOC__ = Stockholm by Night = The Chronicle, subtitled ''DC by Night'', is a play-by-post ''Vampire: The Masquerade'' chronicle that began in November 2015 and is still c...")
 
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= Stockholm by Night =
 
= Stockholm by Night =
  
The Chronicle, subtitled ''DC by Night'', is a play-by-post ''Vampire: The Masquerade'' chronicle that began in November 2015 and is still currently running. It is played via asynchronous forum posting and writing at the DC by Night website. It is a semi-closed game, allowing new players only on approval from [[User:Admin | Admin]].
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The Stockholm Chronicle, subtitled ''Stockholmby Night'', is a background ''Vampire: The Masquerade'' chronicle designed and written to take place concurrently with the [[Milan Chronicle]], [[Paris Chronicle]] and [[DC Chronicle]]. It is played via live scenes, asynchronous posts and chats, and miscellaneous other writing, with its events informing the behavior and goals of characters involved in other games.
  
Badges go here - Characters, Locations, Maps, Scenes, Timelines
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{| style="margin-left: auto; margin-right: auto; border: 0px; text-align:center;"
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|-
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| [[File:Characters.png | 250px | link=Stockholm_Characters]]
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| [[File:History.png | 250px | link=Stockholm_History]]
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| [[File:Locations.png | 250px | link=Stockholm_Locations]]
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|-
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| [[File:Maps.png | 250px | link=Stockholm_Maps]]
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| [[File:SceneSummaries.png | 250px | link=Stockholm_Scene_Summaries]]
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| [[File:Timelines.png | 250px | link=Stockholm_Timelines]]
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|}
  
 
== Theme ==
 
== Theme ==
The themes of ''DC by Night'' revolve around largely political and social conflicts in the Capitol of the United States, where change comes both very slowly and frightening rapidly and different factions are constantly jockeying for influence that can be felt around the world. Themes explored in this game include:
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The themes of ''Stockholm by Night'' revolve around the martial conflicts and aspirations of the only major domain in Sweden, where the expansionist Viking elders in residence have given up none of their ancient dreams.
  
A formatted list goes here
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Themes explored in this game include:
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{| style="margin-left: auto; margin-right: auto; border: 1px solid white; padding: 2px; text-align:center;"
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|-
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| style="border: 1px solid white; padding: 5px; width:50%;" | <b>The Gilded Cage</b><br><br>''Learning to live in this world<br>is learning to live within a shell:<br>a crustacean hiding in a transparent white world.''
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| style="border: 1px solid white; padding: 5px; " | Characters must contend with a world that traps them in ancient rules and laws at every turn and uses joy and love as levers for control.
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|-
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| style="border: 1px solid white; padding: 5px; width:50%;" | <b>The King is Dead</b><br><br>''Let us sit and tell sad stories of the deaths of kings<br>for within the hollow crown that rounds the mortal temples<br>there Death holds patient court.''
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| style="border: 1px solid white; padding: 5px; " | The elders who have held power here for generations have begun to disappear and even die, leaving the characters to try to navigate a world much too far above their heads.
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|-
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| style="border: 1px solid white; padding: 5px; width:50%;" | <b>Making Our Own Destiny</b><br><br>''Destiny is choice, not chance;<br>not a thing to be waited for:<br>a thing to be pursued.''
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| style="border: 1px solid white; padding: 5px; " | Characters struggle to choose their own futures and destinies apart from the paths chosen for them by their powerful elders.
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|}
  
 
== Plot ==
 
== Plot ==
The Domain of Washington, DC, under the control of the Lasombra Camarilla Prince Marcus Vitel, is the central location and power bloc around which events of the game revolve.
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The Domain of Albuquerque, NM, a contested territory with no centralized authority and home to various warring [[Independents | Independent]] factions, is the central location and power bloc around which events of the game revolve.
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=== Politics ===
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=== Social & Supernatural Plots ===
  
 
=== Players ===
 
=== Players ===
  
List of players goes here
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{| style="margin-left: auto; margin-right: auto; border: 1px solid white; padding: 2px; text-align:center; width:90%;"
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|-
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| style="border: 1px solid white; padding: 5px; width:33%;" | <b>Alexander Bosch</b><br>[[Andres Lund]]<br>[[Astrid Ivarsdottir]]<br>[[Casper Iversson]]<br>[[Matilda Green]]<br>[[Quincy Monroe]]
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| style="border: 1px solid white; padding: 5px; width:33%;" | <b>Jason Addison</b><br>[[Nils Eresfjord]]
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|}

Revision as of 00:07, 2 March 2021


Stockholm by Night

The Stockholm Chronicle, subtitled Stockholmby Night, is a background Vampire: The Masquerade chronicle designed and written to take place concurrently with the Milan Chronicle, Paris Chronicle and DC Chronicle. It is played via live scenes, asynchronous posts and chats, and miscellaneous other writing, with its events informing the behavior and goals of characters involved in other games.

Characters.png History.png Locations.png
Maps.png SceneSummaries.png Timelines.png

Theme

The themes of Stockholm by Night revolve around the martial conflicts and aspirations of the only major domain in Sweden, where the expansionist Viking elders in residence have given up none of their ancient dreams.

Themes explored in this game include:

The Gilded Cage

Learning to live in this world
is learning to live within a shell:
a crustacean hiding in a transparent white world.
Characters must contend with a world that traps them in ancient rules and laws at every turn and uses joy and love as levers for control.
The King is Dead

Let us sit and tell sad stories of the deaths of kings
for within the hollow crown that rounds the mortal temples
there Death holds patient court.
The elders who have held power here for generations have begun to disappear and even die, leaving the characters to try to navigate a world much too far above their heads.
Making Our Own Destiny

Destiny is choice, not chance;
not a thing to be waited for:
a thing to be pursued.
Characters struggle to choose their own futures and destinies apart from the paths chosen for them by their powerful elders.

Plot

The Domain of Albuquerque, NM, a contested territory with no centralized authority and home to various warring Independent factions, is the central location and power bloc around which events of the game revolve.

Politics

Social & Supernatural Plots

Players

Alexander Bosch
Andres Lund
Astrid Ivarsdottir
Casper Iversson
Matilda Green
Quincy Monroe
Jason Addison
Nils Eresfjord