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The Paris Chronicle, subtitled ''Paris by Night'', is a background ''Vampire: The Masquerade'' chronicle designed and written to take place concurrently with the [[Chicago Chronicle]], [[Milan Chronicle]], [[New York Chronicle]], [[Stockholm Chronicle]] and [[DC Chronicle]]. It is played via live scenes, asynchronous posts and chats, and miscellaneous other writing, with its events informing the behavior and goals of characters involved in other games. | The Paris Chronicle, subtitled ''Paris by Night'', is a background ''Vampire: The Masquerade'' chronicle designed and written to take place concurrently with the [[Chicago Chronicle]], [[Milan Chronicle]], [[New York Chronicle]], [[Stockholm Chronicle]] and [[DC Chronicle]]. It is played via live scenes, asynchronous posts and chats, and miscellaneous other writing, with its events informing the behavior and goals of characters involved in other games. |
Revision as of 23:52, 9 April 2021
The Paris Chronicle, subtitled Paris by Night, is a background Vampire: The Masquerade chronicle designed and written to take place concurrently with the Chicago Chronicle, Milan Chronicle, New York Chronicle, Stockholm Chronicle and DC Chronicle. It is played via live scenes, asynchronous posts and chats, and miscellaneous other writing, with its events informing the behavior and goals of characters involved in other games.
Theme
The themes of Paris by Night revolve around the largely political and social conflicts in one of the oldest and most traditional Camarilla cities in Europe, where change comes slowly (if it ever comes at all) and elders have held sway for untold centuries.
Themes explored in this game include:
The Gilded Cage Learning to live in this world is learning to live within a shell: a crustacean hiding in a transparent white world. |
Characters must contend with a world that traps them in ancient rules and laws at every turn and uses joy and love as levers for control. |
The King is Dead Let us sit and tell sad stories of the deaths of kings for within the hollow crown that rounds the mortal temples there Death holds patient court. |
The elders who have held power here for generations have begun to disappear and even die, leaving the characters to try to navigate a world much too far above their heads. |
Making Our Own Destiny Destiny is choice, not chance; not a thing to be waited for: a thing to be pursued. |
Characters struggle to choose their own futures and destinies apart from the paths chosen for them by their powerful elders. |
Plot
The Domain of Albuquerque, NM, a contested territory with no centralized authority and home to various warring Independent factions, is the central location and power bloc around which events of the game revolve.
Politics
Social & Supernatural Plots
Players
Alexander Bosch Andres Lund Casper Iversson |
Anne Myers Ginevra Bianchi Maeve Glaistig |
Annie Triplett Claudia Danut Jacque Beaumont Jean Claude Danut Richard Montague Rosalina de Leon |
John McIntosh Dominic Vaughn Pieter Van Reise |
Karla Artis Mila Kross |
Rob Fowler Octavius Sage |